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Другие публикации лиц с тем же именем

Foundations of Digital Archæoludology., , , , , , , , , и 8 other автор(ы). CoRR, (2019)Ludii as a Competition Platform., , , и . CoG, стр. 1-8. IEEE, (2019)An Overview of the Ludii General Game System., , , и . CoG, стр. 1-2. IEEE, (2019)Ludii and XCSP: Playing and Solving Logic Puzzles., , , , и . CoG, стр. 1-4. IEEE, (2019)Hierarchical Task Network Plan Reuse for video games., и . CIG, стр. 1-8. IEEE, (2016)Towards a Characterisation of Monte-Carlo Tree Search Performance in Different Games., , , , , , , и . CoRR, (2024)Measuring Board Game Distance., , , и . CG, том 13865 из Lecture Notes in Computer Science, стр. 121-130. Springer, (2022)Adapting to Concept Drift in Credit Card Transaction Data Streams Using Contextual Bandits and Decision Trees., , , , и . AAAI, стр. 7831-7836. AAAI Press, (2018)A Practical Introduction to the Ludii General Game System., , , и . ACG, том 12516 из Lecture Notes in Computer Science, стр. 167-179. Springer, (2019)Ludii - The Ludemic General Game System., , , , , и . CoRR, (2019)