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Programming with time: cyber-physical programming with impromptu.

, and . OOPSLA, page 822-834. ACM, (2010)

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The Wiimote with multiple sensor bars: creating an affordable, virtual reality controller., and . CHINZ, page 41-44. ACM, (2009)A Percussion-Focussed Approach to Preserving Touch-Screen Improvisation., and . Art@CHI, page 51-72. Springer International Publishing, (2014)Exploring percussive gesture on iPads with ensemble metatone., , and . CHI, page 1025-1028. ACM, (2014)Coding livecoding., , , and . CHI, page 1021-1024. ACM, (2014)Visualising a live coding arts process., , and . OZCHI, page 141-144. ACM, (2014)Visual code annotations for cyberphysical programming., , , and . LIVE@ICSE, page 27-30. IEEE Computer Society, (2013)Be careful how you point that thing: Wiimote aiming for large displays., , and . OZCHI, volume 411 of ACM International Conference Proceeding Series, page 397-400. ACM, (2009)Mind-modulated music in the mind attention interface., , , and . OZCHI, volume 251 of ACM International Conference Proceeding Series, page 83-86. ACM, (2007)Programming with time: cyber-physical programming with impromptu., and . OOPSLA, page 822-834. ACM, (2010)eScience curricula at two Australian universities., , , and . ACE, volume 42 of CRPIT, page 211-216. Australian Computer Society, (2005)