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Virtual Reality platform for functional magnetic resonance imaging in ecologically valid conditions., , , , and . VRST, page 36:1-36:12. ACM, (2021)Real-Time Marker-Based Finger Tracking with Neural Networks., , , and . VR, page 651-652. IEEE Computer Society, (2018)Flying Cities: building a 3D world from vocal input., , and . Digit. Creativity, 19 (1): 62-72 (2008)Peripersonal Space: An Index of Multisensory Body-Environment Interactions in Real, Virtual, and Mixed Realities., , , , , , , , and . Frontiers ICT, (2017)Embodied interaction using non-planar projections in immersive virtual reality., , , and . VRST, page 125-128. ACM, (2015)Virtual Reality for inward contemplation., , and . SIGGRAPH Talks, page 27. ACM, (2024)Real-time finger tracking using active motion capture: a neural network approach robust to occlusions., , , and . MIG, page 6:1-6:10. ACM, (2018)First-person body view modulates the neural substrates of episodic memory and autonoetic consciousness: A functional connectivity study., , , , , , , , and . NeuroImage, (2020)Assessing the Impact of Mixed Reality Immersion on Presence and Embodiment., , , and . MIG, page 2:1-2:10. ACM, (2021)On the Importance of Providing a Tangible Haptic Response for Training Cardiopulmonary Resuscitation in Virtual Reality., , , and . ICAT-EGVE, page 17-25. Eurographics Association, (2020)