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Towards the design of user experiences for psychomotor rehabilitation for hearing impaired children., , , , , and . REHAB, page 118-121. ACM, (2019)Designing an Interactive System as support to the development of Computational Thinking for Children with Cochlear Implants: Extended Abstract., , , and . Interacción, page 11:1-11:2. ACM, (2018)Proposal of a model for the analysis of requirements and activities for the design of interactive experiences aimed at the psychomotor rehabilitation of children with hearing impairments., , , and . Interacción, page 39:1-39:2. ACM, (2017)Validation of methodological proposal for serious games design oriented to psychomotor rehabilitation in children with hearing impairment., , , , , and . Interacción, page 10:1-10:2. ACM, (2018)Designing Collaborative Strategies Supporting Literacy Skills in Children with Cochlear Implants Using Serious Games., , , , , and . WorldCIST (2), volume 746 of Advances in Intelligent Systems and Computing, page 1317-1326. Springer, (2018)Interactive Systems Proposal for Psychomotor Rehabilitation in Hearing Impaired Children., , , , , and . REHAB (Revised Selected Papers), volume 1002 of Communications in Computer and Information Science, page 58-67. Springer, (2016)Internet of things in designing tangible interfaces for children with special needs., , , , and . REHAB, page 92-100. ACM, (2019)Design of Interactive Toy as Support Tool in STEM Education for Children with Special Needs., , , and . HCI-COLLAB, volume 847 of Communications in Computer and Information Science, page 113-127. Springer, (2018)Using Brain -Computer Interface to evaluate the User eXperience in interactive systems., , , , and . Comput. methods Biomech. Biomed. Eng. Imaging Vis., 11 (3): 378-386 (May 2023)Towards designing a serious game for literacy in children with moderate cognitive disability., , , and . Interacción, page 19:1-19:5. ACM, (2017)