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Preparing Middle Schoolers for a Machine Learning-Enabled Future Through Design-Oriented Pedagogy., , , , , и . IEEE Access, (2023)Mobile application for pre-screening of Ebola virus disease., , , и . AFRICON, стр. 512-517. IEEE, (2017)Identifying potential design features of a smart learning environment for programming education in Nigeria., , , и . Int. J. Learn. Technol., 14 (4): 331-354 (2019)Active Learning of Programming as a Complex Technology Applying Problem Solving, Programming Case Study and OnlineGDB Compiler., , , , , , , и . ICEIT, стр. 120-129. IEEE, (2021)Digital Storytelling and Blockchain as Pedagogy and Technology to Support the Development of an Inclusive Smart Learning Ecosystem., , , , , , , , , и . WorldCIST (3), том 1161 из Advances in Intelligent Systems and Computing, стр. 397-408. Springer, (2020)Exploring students and teachers activities, experiences and impact of Opón Ìmò mobile learning device on teaching and learning., , , , и . AFRICON, стр. 788-793. IEEE, (2017)M-Learning: A New Paradigm of Learning ICT in Nigeria., , и . Int. J. Interact. Mob. Technol., 10 (1): 35-44 (2016)Artificial Intelligence in African Schools: Towards a Contextualized Approach., , , , , , и . EDUCON, стр. 1577-1582. IEEE, (2022)Discovering students mobile learning experiences in higher education in Nigeria., , , и . FIE, стр. 1-7. IEEE Computer Society, (2016)Design and Implementation of MobileEdu M-learning Application for Computing Education in Nigeria: A Design Research Approach., и . LaTiCE, стр. 27-31. IEEE Computer Society, (2016)