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Другие публикации лиц с тем же именем

Emotional states control for on-line game avatars., , , и . NETGAMES, стр. 31-36. ACM, (2007)Simulation of Human Motion for Learning and Recognition., , , , и . Australian Conference on Artificial Intelligence, том 4304 из Lecture Notes in Computer Science, стр. 1168-1172. Springer, (2006)Creating Simplified 3D Models with High Quality Textures., , , и . DICTA, стр. 1-8. IEEE, (2015)Pathological Gait Detection of Parkinson's Disease Using Sparse Representation., , , , и . DICTA, стр. 1-8. IEEE, (2013)A Fast Algorithm for Color Image Segmentation., , , , , и . ICICIC (2), стр. 685-688. IEEE Computer Society, (2006)A Pixel-Based Robust Imagewatermarking System., , , и . ICME, стр. 1565-1568. IEEE Computer Society, (2006)Weakly structured information aggregation for upper-body posture assessment using ConvNets., , , , и . ICME, стр. 1512-1517. IEEE Computer Society, (2017)Human Motion Simulation and Action Corpus., , , , и . HCI (12), том 4561 из Lecture Notes in Computer Science, стр. 314-322. Springer, (2007)ConvNets-Based Action Recognition from Depth Maps through Virtual Cameras and Pseudocoloring., , , , , и . ACM Multimedia, стр. 1119-1122. ACM, (2015)Joint Temporal Pooling for Improving Skeleton-based Action Recognition., , , и . DICTA, стр. 403-410. IEEE, (2023)