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TACTILE - A Mixed Reality-Based System for Cognitive and Physical Training., , , , , , , and . IHIET (Paris), volume 319 of Lecture Notes in Networks and Systems, page 752-759. Springer, (2021)TACTILE - A Novel Mixed Reality System for Training and Social Interaction., , , , , , , and . HCI (40), volume 1226 of Communications in Computer and Information Science, page 12-20. Springer, (2020)Generic Object and Motion Analytics for Accelerating Video Analysis within VICTORIA., , , , and . EISIC, page 86. IEEE, (2018)mHealthINX - A Virtual Reality-Based Occupational Stress Management Solution for Older Employees., , , , , and . HCI (37), volume 1419 of Communications in Computer and Information Science, page 249-256. Springer, (2021)TACTILE - A Mixed Reality Solution for Staying Active and Socially Included., , , , , , and . HCI (46), volume 13521 of Lecture Notes in Computer Science, page 277-291. Springer, (2022)MRespond - An Innovative and Flexible MR Training System for First Responders., , , , , , , and . HCI (47), volume 1836 of Communications in Computer and Information Science, page 155-162. Springer, (2023)Avatars 4 all: an avatar generation toolchain., , , and . PervasiveHealth, page 257-261. ACM, (2016)