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Другие публикации лиц с тем же именем

Improving Protein Function Prediction Using the Hierarchical Structure of the Gene Ontology., , , , и . CIBCB, стр. 354-363. IEEE, (2005)Using Cyclic Scheduling to Generate Believable Behavior in Games., и . AIIDE, AAAI, (2014)Modeling of Moving Objects in a Video Database., , и . ICMCS, стр. 336-343. IEEE Computer Society, (1997)Multi-Dispatch in the Java Virtual Machine: Design and Implementation., , , , и . COOTS, стр. 77-92. USENIX, (2001)Topic 9 - Parallel Programming: Models, Methods and Languages., , , и . Euro-Par, том 3648 из Lecture Notes in Computer Science, стр. 685. Springer, (2005)A Demonstration of Agent Learning with Action-Dependent Learning Rates in Computer Role-Playing Games., и . AIIDE, The AAAI Press, (2008)Term Generalization and Synonym Resolution for Biological Abstracts: Using the Gene Ontology for Subcellular Localization Prediction., и . BioNLP@NAACL-HLT, стр. 17-24. Association for Computational Linguistics, (2006)Defining Views in an Image Database System., , , и . DS-8, том 138 из IFIP Conference Proceedings, стр. 231-250. Kluwer, (1999)TIGUKAT object management system: initial design and current directions., , , , , и . CASCON, стр. 595-611. IBM, (1993)Strategy evaluation in extensive games with importance sampling., , , и . ICML, том 307 из ACM International Conference Proceeding Series, стр. 72-79. ACM, (2008)