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From Teams to Games: Connecting Game Development to Game Characteristics.

, , , , , , and . HCI (52), volume 14058 of Lecture Notes in Computer Science, page 336-340. Springer, (2023)

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From Teams to Games: Connecting Game Development to Game Characteristics., , , , , , and . HCI (52), volume 14058 of Lecture Notes in Computer Science, page 336-340. Springer, (2023)Narrative Goals in Games: A Novel Nexus of Story and Gameplay., , and . FDG, page 27:1-27:4. ACM, (2020)Predicting Success Factors of Video Game Titles and Companies., , , , , and . ICEC, volume 13477 of Lecture Notes in Computer Science, page 269-282. Springer, (2022)Metagames: on the ontology of games outside of games.. FDG, page 18:1-18:9. ACM, (2017)When Are We Done with Games?, , and . CoG, page 1-8. IEEE, (2019)GFI: A Formal Approach to Narrative Design and Game Research., , and . ICIDS, volume 12497 of Lecture Notes in Computer Science, page 133-148. Springer, (2020)Game System Models: Toward Semantic Foundations for Technical Game Analysis, Generation, and Design., , and . AIIDE, page 10-17. AAAI Press, (2022)