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Exploiting perception in high-fidelity virtual environmentsAdditional presentations from the 24th course are available on the citation page.

, , , , and . SIGGRAPH Courses, page 1. ACM, (2006)

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Communication Efficient MIMD Systems., and . PPSC, page 307-312. SIAM, (1989)The effect of translational ego-motion on the perception of high fidelity animations., and . SCCG, page 75-82. ACM, (2006)Exploiting perception in high-fidelity virtual environmentsAdditional presentations from the 24th course are available on the citation page., , , , and . SIGGRAPH Courses, page 1. ACM, (2006)A selective approach for tone mapping high dynamic range content., , , , and . SIGGRAPH Asia Posters, page 50:1. ACM, (2011)Using virtual environments to facilitate refugee integration in third countries., , and . Virtual Real., 27 (1): 97-107 (March 2023)Exploiting Human Visual Perception in Visualization., and . The Visualization Handbook, Academic Press / Elsevier, (2005)Realistic Rendering in Real-Time., and . Euro-Par, volume 2400 of Lecture Notes in Computer Science, page 21-28. Springer, (2002)How level of realism influences anxiety in virtual reality environments for a job interview., , and . Int. J. Hum. Comput. Stud., 71 (10): 978-987 (2013)Visual Perception in Realistic Image Synthesis., , and . Eurographics (State of the Art Reports), Eurographics Association, (2000)Participating Media for High-Fidelity Cultural Heritage., , , and . VAST, page 83-90. Eurographics Association, (2005)