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Другие публикации лиц с тем же именем

Multiresolution point-set surfaces., , и . Graphics Interface, стр. 211-218. ACM Press, (2008)Lights from Highlights and Shadows., и . SI3D, стр. 31-38. ACM, (1992)Surface Aging by Impacts., , и . Graphics Interface, стр. 175-182. (2001)Adaptive Representation of Specular Light Flux., и . Graphics Interface, стр. 127-136. Canadian Human-Computer Communications Society, (2000)Painting Surface Characteristics., и . Rendering Techniques, стр. 160-169. Springer, (1995)Particle-based Liquid Control using Animation Templates., , , и . Comput. Graph. Forum, 39 (8): 79-88 (2020)Time and Space Coherent Occlusion Culling for Tileable Extended 3D Worlds., , , и . CAD/Graphics, стр. 1-8. IEEE, (2013)A Unified Framework for the Comprehension of Software's Time., , и . ICSE (2), стр. 603-606. IEEE Computer Society, (2015)ISBN 978-1-4799-1934-5 (Vol. I + II ???).Understanding High-Level Behavior with a Light-Traces Visualization Metaphor., , и . VISSOFT, стр. 140-144. IEEE, (2021)Shading and Shadowing with Linear Light Sources., и . Eurographics, North-Holland / Eurographics Association, (1990)