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Perceptions of Vietnamese Lecturers and Administrators on STEAM Competence and Developing Students' Competences in STEAM Education., и . ICDEL, стр. 233-237. ACM, (2022)The Implementation of E-learning during the COVID-19 Pandemic in a Vocational Institution in Vietnam: An Investigation into Students' Perceptions and Readiness., и . ICEMT, стр. 234-239. ACM, (2021)Student Perceptions towards Positive and Negative Aspects of MOOC-based Blended Learning., и . ICEMT, стр. 20-26. ACM, (2022)Developing the habit of learning English using Duolingo application., и . ICDTE, стр. 131-136. ACM, (2022)Online Teaching in Hands-on Courses during the Lockdown., и . ICETT, стр. 16-21. ACM, (2022)Using Microsoft Teams as a Learning Management System in English Courses: A story from a Vocational School.. ICFET, стр. 78-83. ACM, (2023)Teachers' Perceptions of Synchronous Hybrid Teaching during the Covid-19 Pandemic., и . ICFET, стр. 92-96. ACM, (2022)Teaching Fundamental Courses in Vietnam: Transitioning from Blended Learning Approach to Online Learning Approach., и . ICDEL, стр. 30-34. ACM, (2020)An Investigation into Students' Motivation and Learning Effectiveness in Gamified Learning Experiences via Kahoot! at a Higher Education Institution in Vietnam., , и . ICEMT, стр. 5-10. ACM, (2021)Exploring Peer Feedback on Writing Assignments in an Online Learning Environment.. IC4E, стр. 203-208. ACM, (2022)