melonJS is the result of our enthusiasm and past experiments with Javascript, and came from the feeling that no simple, free and standalone library was available to develop games. And although still a big work in progress (and not yet bug free), melonJS already allows to easily create some nice games (see the Gallery page)
a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input, etc..
a library of functions for 2D graphics supporting a superset of the PostScript imaging model, designed to be integrated with graphics, artwork, and illustration programs.
a free / freeware open source tool for 2-D game development. It is designed for the Windows 9x/DirectX platform, and targeted at people spanning a range of skill levels.
discuss how paintComponent can be overridden to customize the look of your components, and then we'll discuss a trick that uses paintChildren to paint custom content on top of the component and its children.
Hardware accelerated 2D full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres (DirectX)
With hundreds of published titles, 3D GameStudio authoring suite for 2D, 3D realtime applications. It combines the C-Script programming language with a high-end 3D engine, a 2D engine, a physics engine, a level, terrain and model editor, etc...
fully automatic 2D image stitcher. Capable of stitching full view panoramas without any user input whatsoever, AutoStitch is a breakthrough technology for panoramic photography, VR and visualisation applications.
L. Li, H. Wang, T. Chin, D. Suter, and S. Zhang. Image and Signal Processing (CISP), 2010 3rd International Congress on, 4, page 1586 -1589. (October 2010)