to research and develop software that contributes to compelling and effective social interactions, with a focus on user-centered design processes and rapid prototyping.
game programming tutorials and source code for a variety of languages and platforms. Also, because this is a wiki, you are encouraged to contribute your knowledge and help the repository grow!
an edited reprint of the paper What Every Computer Scientist Should Know About Floating-Point Arithmetic, by David Goldberg, published in the March, 1991 issue of Computing Surveys. Copyright 1991