What makes for a subversive game? Borut Pfeifer tackles the question with aplomb over at GameSetWatch, looking at games from Portal to Blacksite: Area 51 to establish the various
In a slightly different take on the old 'we take too much from film techniques' argument we're all familiar with, a post at the Brainy Gamer takes on television
Gamasutra has a great article up right now in which they pay a call on gaming pioneer Alexey Pajitnov. For the uninformed, Pajitnov is the creator of a a
Sure, we know Metal Gear Solid 4 is a big game and all. We didn't know it was gianormous. Literally! Last week, Kojima Productions producer Ryan Payton said there
In an intentionally provocative essay at The Escapist, Roger Travis attack game studies as a very concept. He seems not to understand what he's attacking, though, despite carefully chosen quotes from Espen Aarseth and Ian Bogost. His claim is that
PhyreEngine. It's a funky name, but what the heck is it? We asked Sidhe Interactive's sexy technical director, Tyrone McAuley, to help us demystify Sony's cross-platform tech. Sidhe developed its
RTCM's purpose is to document and archive all material related to the Build engine, particularly Duke Nukem 3D, in the hopes of benefitting the Build game editing community. This site houses FAQs,documents,tools,mods etc
Filmmaking, directing, acting and screenwriting in Australia. Includes Australian Filmmaker Forum, news and story tools for the feature film or short film screenwriter. We also develop websites ... during the day.
Free math lessons and math homework help from basic math to algebra, geometry and beyond. Students, teachers, parents, and everyone can find solutions to their math problems instantly.
Welcome to the Fargoth World Building Project (www.fargoth.com)! The Fargoth World Building Project is generic free RPG (role-playing game) world with unique races, kingdoms, monsters, and flora/fauna. Start your adventure or campaign in this richly detailed fantasy world designed for player or GM/DM use. Free RPG/PBEM (play by e-mail) resources and guides.
Read the latest video game, gaming systems and console news, including Sony PS3, Microsoft Xbox 360, Nintendo Wii, handhelds PSP and Nintendo DS from Wired.com
Amazon.com: Beginning Game Level Design (Premier Press Game Development (Paperback)): Books: John Harold Feil,Marc Scattergood by John Harold Feil,Marc Scattergood
Long, long ago, before I threw myself into my current path of East Asian specialist, I was a classicist-in-training with a focus on first century BC Roman lyric poetry.
Front geeked around for an evening in a basement in Massachusetts. It got filmed in HD. Then Jason Scott made a whole video out of it. The song and the video...
Queasy Games and Sony Computer Entertainment's Everyday Shooter Does reading Level Up sometimes feel like drinking water from a fire hose? Or surfing a tsunami? Does it ever give you the sensation that you've been buried under an avalanche of words, words,