Two-way latent grouping model for user preference prediction
Eerika Savia, Kai Puolamäki, Janne Sinkkonen and Samuel Kaski
In: UAI 2005, 26-29 July 2005, Edinburgh, Scotland.
Our mission is to leverage the methods of machine learning and game theory for addressing relevant applications both in recreational games and in abstract decision games played in the real world.
TrueSkill™ Ranking System
TrueSkill™ Ranking System
The TrueSkill™ ranking system is a skill based ranking system for Xbox Live developed at Microsoft Research.
S. Kounev, R. Nou, and J. Torres. UPC-DAC-RR-CAP-2007-4. Computer Architecture Department, Technical University of Catalonia (UPC), Spain, (April 2007)
S. Kounev, R. Nou, and J. Torres. UPC-DAC-RR-CAP-2007-4. Computer Architecture Department, Technical University of Catalonia (UPC), Spain, (April 2007)
P. Rygielski, and S. Kounev. Technical Report v.0.3, Chair of Software Engineering, University of Würzburg, Am Hubland, 97074 Würzburg, (September 2014)