Inspired by Phil Haack’s article 19 Eponymous Laws of Software Development, Joey deVilla decided to collect laws, axioms and rules pertaining to mainstream software development and put them in a nice, easy-to-read table.
a high-level multi-platform, thread-safe C/C++ windowing and graphics library built upon a fast, low-level graphics kernel. (new feature is FGX - dynamic GUI via XML file aka XUI file format)
a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending t
Almost every application with GUI needs icons. And they better be sexy. And stylish. And consistent. And small. Here are few tips for programatically creating icons using Java 2D features
Provide the material needed for three complete computer science courses: what are typically called CS 1, CS 2, and a data structures course, all using C++ as the programming language.