devoted to game / 3D graphics programming with DirectX / OpenGL using C++. Contains downloadable source code for several small and very specific sample programs that I think will be very helpful to anyone trying to learn both 2D and 3D game programming.
a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers.
a high-level graphical application framework. Although Agar was initially developed as a game engine for the upcoming Trek to the Cave, it is also being used in different types of applications, such as CAD.
a tactical war game in the tradition of Battle Isle. Mission objectives range from defending strategically vital locations to simply destroying all enemy forces in the area.
a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending t
a 3D multiplayer online RPG. It is designed to be a purely dynamic, large open environment for players to explore and play out a life however they wish.
an open-source vertical scroller game programmed in C++,OpenGL and SDL. It's designed to run on all important platforms like Linux, MacOS X, Windows, Solaris. (Cool Graphics)
a 'virtual machine' for several classic graphical point-and-click adventure games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system.
an open source high peformance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling.
a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.