a development framework with a similar target of Microsoft's .NET or Sun's ONE platform, but instead of using Basic/C# or Java as programming language, it bases C++ as core implementation language.
a cross-platform C++ framework for rapid AI development. Loom evolved out of the idea that in game development there is often the need for placeholder AI while an application is in initial development phases.
Sponsored by AMD, the Framewave project offers developers unparalleled, code-level access to a vast array of signal and image functions and routines designed with "code faster, faster code" in mind.
a language tool that provides a framework for constructing recognizers, compilers, and translators from grammatical descriptions containing Java, C#, C++, or Python actions. It provides excellent support for tree construction, tree walking, and translatio
an STL-like container for C++ that fills the gap between vector (or deque) and list, providing both fast random access and fast insertion/removal, all O(log n). This is not a map...
a framework for tile-based (isometric) RTS games. It provides the basic entities for an RTS game with implemented SDL and GRP components. As a proof-of-concept, a Starcraft clone is being implemented with it.
object oriented statically typed programming language for the Common Language Infrastructure with a python inspired syntax and a special focus on language and compiler extensibility.
an attempt to develop a real decompiler for machine code programs through the open source community. A decompiler takes as input an executable file, and attempts to create a high level, compilable, possibly even maintainable source file that does the same
provides free peer-reviewed portable C++ source libraries. The emphasis is on libraries which work well with the C++ Standard Library. The libraries are intended to be widely useful, and are in regular use by thousands of programmers across a broad spectr
physics engine written primarily for games. As the name suggests, Box2D is a purely 2D engine. However, Box2D has grown beyond it's humble box simulating roots, and can now handle convex polygons and other shapes coming soon.
for creating Linux and Windows communications applications that contain Dialogic/Intel NetStructure products. Includes media and network classes, multithreaded event handling, state machine design pattern and distributed execution.
a small set of classes that support the easy generation of, and reaction to, events within a program. Each event type carries data appropriate for its type. This library makes it unnecessary to propagate data via void pointers and makes clearer to the pro
a simple alternative to the STL that includes multithreading and networking. `target audience' is developers of complex network daemons, robots or non-visual client/server applications of any kind.