a free / freeware open source tool for 2-D game development. It is designed for the Windows 9x/DirectX platform, and targeted at people spanning a range of skill levels.
cataloged freely available software for language tools, which includes the following: compilers, compiler generators, interpreters, translators, important libraries, assemblers, etc. -- things whose user interface is a language. Natural language processing tools may also be included.
generates HTML documentation for C++ classes, based on your source code and special comments embedded within it. It can produce output that is very similar to the output of Javadoc, and it supports Javadoc tags such as @see, @return , etc.
component provides a layer over the Win32 API on Windows 95/98/ME so that you can write a single Unicode version of your application and have it run properly on all platforms. Platform Software Development Kit Redistributable
a Linux-like environment for Windows. A way to run native linux apps on Windows and make way to magically make native Windows apps aware of UNIX ® functionality after a rebuild.
(pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX®/Linux® (X11), Microsoft® Windows®, and MacOS® X. FLTK provides modern GUI functionality without the bloat and supports 3D graphics via OpenGL® and its built-in GLUT emulation.
a 3D engine: a library of subroutines for 3D rendering and game development. The library is C++ with a set of Python bindings. Game development with Panda3D usually consists of writing a Python program that controls the the Panda3D library.
library that constitutes a powerful API for handling operating system specific tasks, such as opening an OpenGL window and reading keyboard, mouse and joystick input.
a portable function library for C/C++ programs. The SFL is the result of many years' development, and is provided as Open Source software for the benefit of the Internet community.