cataloged freely available software for language tools, which includes the following: compilers, compiler generators, interpreters, translators, important libraries, assemblers, etc. -- things whose user interface is a language. Natural language processing tools may also be included.
serving the World Demo Scene, the proffesional and the amature game development industry, Computer Graphics programmers and lately also the Academic computer graphics research field.
"small" pieces of geometric software available on the Internet. Most of the software is available free of charge. Unless otherwise specified, C or C++ source code is available for all programs.
provides direct links to over 7000 scholarly periodicals which allow some or all of their online content to be viewed by ANYONE with Internet access for free
Announcing the OCRopus Open Source OCR System Apr 09, 2007 - Permalink Posted by Thomas Breuel, OCRopus Project Leader We're happy to announce the OCRopus OCR Project, a Google-sponsored project to develop advanced OCR technologies in the IUPR research g
With the increasing programmability of commodity graphics processing units (GPUs), these chips are capable of performing more than the specific graphics computations for which they were designed.
copies of the licenses approved by OSI. If you distribute your software under one of these licenses, you are permitted to say that your software is "OSI Certified Open Source Software."
"Why do kids who can't master high school end up as some of the most powerful people in the world? What makes a startup succeed? Will technology create a gap between those who understand it and those who don't? Will Microsoft take over the Internet? What"
omplete list of all the Python scripts currently in the Script Center Script Repository. These scripts were tested using Python 2.2.2-224 for Microsoft Windows, available from ActiveState.
Mazes in general (and hence algorithms to create Mazes) can be organized along seven different classifications. These are: Dimension, Hyperdimension, Topology, Tessellation, Routing, Texture, and Focus.
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