- Cross-platform PlatformIO IDE and Unified Debugger
- Static Code Analyzer and Remote Unit Testing
- Multi-platform and Multi-architecture Build System
- Firmware File Explorer and Memory Inspection
a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input, etc..
a next-generation build tool, an improved, cross-platform substitute for the classic Make utility with integrated functionality similar to autoconf/automake and compiler caches such as ccache.
a program which will turn English-like phrases such as "declare foo as array 5 of pointer to function returning int" into C declarations such as "int (*foo[5])()".
a program that examines source code and reports possible security weaknesses (``flaws'') sorted by risk level. It's very useful for quickly finding and removing at least some potential security problems before a program is widely released to the public.
a plugin for Emacs, XEmacs, and jEdit which provides code completion, source browsing, and refactorings. It is based on full pre-processing, parsing, and static analysis of sources and works with the C, C++, and Java languages.
a software development tool that connects programs written in C and C++ with a variety of high-level programming languages. SWIG is used with different types of languages including common scripting languages such as Perl, Python, Tcl/Tk and Ruby.
a versatile Integrated Development Environment (IDE) for C and C++ on GNU/Linux. It has been written for GTK/GNOME and features a number of advanced programming facilities. (same as http://anjuta.org/)
modular video jockey software. The base visuals can be chosen from sources like video files or cameras. Then they can be modified by filters and mixers.
component provides a layer over the Win32 API on Windows 95/98/ME so that you can write a single Unicode version of your application and have it run properly on all platforms. Platform Software Development Kit Redistributable
a Linux-like environment for Windows. A way to run native linux apps on Windows and make way to magically make native Windows apps aware of UNIX ® functionality after a rebuild.
a free user interface builder for GTK+ and GNOME interfaces designed are saved as XML, and by using the libglade library these can be loaded by applications dynamically as needed. (Glade can also generate C code)
library that constitutes a powerful API for handling operating system specific tasks, such as opening an OpenGL window and reading keyboard, mouse and joystick input.
a portable function library for C/C++ programs. The SFL is the result of many years' development, and is provided as Open Source software for the benefit of the Internet community.
Win32-versions of GNU tools, or tools with a similar open source licence. The ports are native ports, that is they rely only on libraries provided with any 32-bits MS-Windows operating system, such as MS-Windows 95 / 98 / 2000 / NT / XP
automatically hardens software applications against a wide range of bugs. These bugs — known as memory errors — often end up as serious security vulnerabilities, cause crashes, or lead to unpredictable behavior.
Draw Freely, Open Source vector graphics editor, with capabilities similar to Illustrator, Freehand, CorelDraw, or Xara X using the W3C standard Scalable Vector Graphics (SVG) file format. Supported SVG features include shapes, paths, text, etc
port of the X Window System server to Windows. It shares the same source code base as Cygwin/X, but does not depend on the Cygwin environment or cygwin1.dll. Xming is a fully featured X11 server for Windows that is very simple to install and use.
a professional development tool for C and C++ providing code completion, source browsing and refactoring. It is "a must have" for understanding legacy code. (for Emacs and XEmacs)
a free/open source, cross platform IDE. It is developed in C++ using wxWidgets. Using a plugin architecture, its capabilities and features are defined by the provided plugins.
a C/C++ interpreter aimed at processing C/C++ scripts. Scripts are programs performing specific tasks. Generally execution time is not critical, but rapid development is. Using an interpreter the compile and link cycle is dramatically reduced facilitating
a tool for generating call graphs from source code. It supports various data collection methods such as using a patched compiler or objdump to collect proper information about the source and its layout. It currently supports C and C++ and comes with full
a software development tool that connects programs written in C and C++ with a variety of high-level programming languages. SWIG is used with different types of languages including common scripting languages such as Perl, PHP, Python, Tcl and Ruby.
designed to enable effective program optimization across the entire lifetime of a program. LLVM supports effective optimization at compile time, link-time (particularly interprocedural), run-time and offline (i.e., after software is installed), provides a low-level object code representation that uses simple RISC-like instructions, but provides rich, language-independent, type information and dataflow (SSA) information about operands.
open-source, cross platform IDE for the C/C++ programming languages (build and tested on Windows XP SP3, (K)Ubuntu 8.04, and Mac OSX 10.5.2). CodeLite is distributed under the terms of the GPL license.
a research project that allows users to compile C and C++ code that is targeted to run on the open source ActionScript Virtual Machine (AVM2). The purpose of this preview is to assess the level of community interest in reusing existing C and C++ libraries in Web applications that run on Adobe® Flash® Player and Adobe AIR®.
allows for a C,C++,ObjC source file to be "Compiled on Demand" prior to being executed. The source files are compiled and executed on the fly. This allows for C,C++,ObjC to be treated like a scripting language.
an instrumentation framework for building dynamic analysis tools. Includes a memory error detector, two thread error detectors, a cache and branch-prediction profiler, a call-graph generating cache profiler, and a heap profiler. It also includes two experimental tools: a heap/stack/global array overrun detector, and a SimPoint basic block vector generator.