- C and C++
- Architecture, Design Patterns and Refactoring
- Skills & Tools
- Agile Software Development and Scrum
- Operating Systems and Networking
- Embedded Systems and Computer Architecture
- Version Control
- Robotics
- Mechanical Engineering
an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction.
a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input, etc..