Es sollte ein ganz entspanntes Wochenende auf einer Farm am Ende der Welt werden. Doch anstatt die Füße hochzulegen und den Sonnenuntergang zu genießen, muss dieses Wochenende die Farm von einer Herde untoter Zombies befreit werden. Diese haben sich beinahe jeder dunklen Ecke der Farm versteckt. Dort warten sie nur darauf das ihnen schmackhaftes Menschenfleisch vor die infektiösen Schneidezähne läuft.
Also reinige die Farm mit einer Minigun, bevor es zu spät für dich und die Menschheit ist.
a research project that allows users to compile C and C++ code that is targeted to run on the open source ActionScript Virtual Machine (AVM2). The purpose of this preview is to assess the level of community interest in reusing existing C and C++ libraries in Web applications that run on Adobe® Flash® Player and Adobe AIR®.
Author Daniel Sanchez-Crespo outlines a core programming curriculum every game designer should be well versed in. Code samples use C++, and the OpenGL and DirectX APIs.
allows for a C,C++,ObjC source file to be "Compiled on Demand" prior to being executed. The source files are compiled and executed on the fly. This allows for C,C++,ObjC to be treated like a scripting language.
a general purpose monitoring platform. First, at run time, Pandora reads static configuration files either from disk or from the network. Second, if told so, Pandora opens a control socket to which commands can be sent. Pandora provides an API with C++, C and Guile bindings to ease the construction of clients. These commands allow queries of the actual configuration of the platform and to perform arbitrary modifications on it.
a rich approach to expressing parallelism in a C++ program. It is a library that helps you take advantage of multi-core processor performance without having to be a threading expert.
will check if your computer has the latest version of Java Runtime Environment (JRE) and allows you to remove all possible older versions, cleaning also the regestry.
designed to enable effective program optimization across the entire lifetime of a program. LLVM supports effective optimization at compile time, link-time (particularly interprocedural), run-time and offline (i.e., after software is installed), provides a low-level object code representation that uses simple RISC-like instructions, but provides rich, language-independent, type information and dataflow (SSA) information about operands.
an arcade action puzzle game where the objective is to get rid of all incoming balls by rearranging their order. Currently it includes 12 different levels and two modes of gameplay. The engine allows for easy custom level creation with unlimited number of paths, different speeds, ball-sizes, and rules.
combines threading and memory error checking into one powerful error checking tool. It helps increase the reliability, security, and accuracy of C/C++ applications from within Microsoft Visual Studio*. Intel Parallel Inspector uses dynamic instrumentation that requires no special test builds or compilers, so it’s easier to test code more often.
T. Veldhuizen, и M. Jernigan. Proceedings of the 1st International Scientific Computing in Object-Oriented Parallel Environments (ISCOPE'97), Springer-Verlag, (1997)
W. Lavrijsen, и A. Dutta. Proceedings of the 6th Workshop on Python for High-Performance and Scientific Computing, стр. 27--35. Piscataway, NJ, USA, IEEE Press, (2016)
N. Josuttis. Addison-Wesley Longman Publishing Co., Inc., Boston, MA, USA, (1999)from Amazon.com :
"Programming with the C++ Standard Library can certainly be difficult, but Nicolai Josuttis's The C++ Standard Library provides one of the best available guides to using the built-in features of C++ effectively.
The C++ Standard Library provides plenty of default functionality in the form of the Standard Template Library (STL) for containers (like vectors and linked lists), as well as generic algorithms (which allow you to sort, search, and manipulate elements inside containers). The best thing about The C++ Standard Library is that it gives the reader a concise guide to working with these basic containers (from lists to sets and maps, with everything in between). Each container type is explained along with short code excerpts. Moreover, in a reference section, the author explores the connections between each container type, showing how they share similar methods. (Learn just a few methods and you can pretty much work with them all.)
In addition to STL, this book excels at providing a readable introduction to the generic algorithms (which can be used to sort, search, and otherwise manipulate STL containers). Other books either fold this material in with the explanation of containers or make it seem like an esoteric topic. The fact is, generic algorithms work with all the STL types, and by separating these algorithms out like this the reader can learn the rich array of algorithms available in today's standard C++. While this book concentrates on STL and algorithms, readers will still find great coverage on Standard Library string classes and streams (including a fine section on internationalization and locales).
For the beginning or intermediate C++ programmer, The C++ Standard Library can be a real timesaver. It arranges and explains the complexities of the C++ Standard Library and STL in a manageable format that's great as a reference and as an approach to programming. --Richard Dragan
Topics covered: history of C++ and the Standard Library, template basics, Big-O Notation, the std namespace, standard exceptions, allocators, standard library utilities, pairs and auto_ptr, numeric limits, the Standard Template Library (STL) basics, containers, iterators, algorithms, vectors, lists, deques, strings, sets, multisets, bitsets, maps, multimaps, stacks, queues, iterator adapters, function objects, element requirements, value and reference semantics, complex numbers, valarrays, stream classes, stream manipulators and formatting, file I/O, internationalization, and locales.
Book Info
Provides a set of common classes and interfaces that greatly extend the core C++ language. Provides comprehensive documentation of each library component, and offers clearly written explanations of complex concepts, describing the practical programming details needed for effective use, and gives examples of working code. DLC: C++ (Computer program language). ".