This site provides a free physics textbook that tells the story of how it became possible, after 2500 years of exploration, to answer such questions. The book is written for the curious: it is entertaining, surprising and challenging on every page.
adaption of the H. G. Wells classic War of the Worlds in comic form by Ian Edgington and D'Israeli (merges 1800 version with some designs from the more recent movie)
The first edition of this site was the outgrowth of a previous book project, Practical Relational Database Design, by Wayne Dick and Tom Jewett. The move online featured condensed discussions, an integrated view of database concepts and skills
Author Daniel Sanchez-Crespo outlines a core programming curriculum every game designer should be well versed in. Code samples use C++, and the OpenGL and DirectX APIs.
a digital library of Internet sites and other cultural artifacts in digital form. Like a paper library, we provide free access to researchers, historians, scholars, and the general public.
By Rebecca Murphey. The purpose of this book is to provide an overview of the jQuery JavaScript library; when you're done with the book, you should be able to complete basic tasks using jQuery, and have a solid basis from which to continue your learning. This book was designed as material to be used in a classroom setting, but you may find it useful for individual study.
a bible of transitioning and progressive enhancement back when nobody was certain about the direction of HTML working groups and browser support. By Mark Pilgrim
The art of guessing results and solving problems without doing a proof or an exact calculation. Techniques include extreme-cases reasoning, dimensional analysis, successive approximation, discretization, generalization, and pictorial analysis. Application to mental calculation, solid geometry, musical intervals, logarithms, integration, infinite series, solitaire, and differential equations.
the home for language courses developed by the Foreign Service Institute. These courses were developed by the United States government and are in the public domain. This site is not affiliated in any way with any government entity; it is an independent, non-profit effort to foster the learning of worldwide languages.
A GNU-FDL book on algorithmic graph theory by David Joyner, Minh Van Nguyen, and Nathann Cohen. This is an introductory book on algorithmic graph theory. Theory and algorithms are illustrated using the Sage open source mathematics software.
presents background and context around the emergence of mainstream multicore processors; identifies key challenges for software developers; provides introduction to multithreading; and reviews several programming tools and available techniques
a Silicon Valley startup creating technology that makes it easy to share documents online. You can think of Scribd as a big online library where everyone can publish original content, including you! Publish Yourself Online
Code generation is the technique of using or writing programs that write source code. Code generators are tools built to serve engineers in the creation of applications.