devoted to game / 3D graphics programming with DirectX / OpenGL using C++. Contains downloadable source code for several small and very specific sample programs that I think will be very helpful to anyone trying to learn both 2D and 3D game programming.
previously at http://anubis.dkuug.dk/jtc1/sc22/wg21/ , ISO/IEC JTC1/SC22/WG21 is the international standardization working group for the programming language C++.
Li Fan, Pei Cao and Jussara Almeida & Andrei Z. Broder - this new protocol, each proxy keeps a summary of the cache directory of each participating proxy, and checks these summaries for potential hits before sending any queries.
designed over a 20 year period by Carl Sassenrath, the system architect responsible for the world's first multitasking multimedia operating system, the Commodore Amiga OS.
treats parsing in its own right, in greater depth than is found in most computer science and linguistics books. It offers a clear, accessible, and thorough discussion of many different parsing techniques with their interrelations and applicabilities,
by Alex Rest, describes some problems, bugs and technique solutions that correspond to using pointers. This article would be useful for beginners and programmers that are using other programming languages and are starting to study C and C++ now.
a flexible range of protections and freedoms for authors and artists. We have built upon the "all rights reserved" of traditional copyright to create a voluntary "some rights reserved" copyright.
Two new (in the sense that, as far as I know, they were never before programmed for a computer) algorithms for the classical Tower of Hanoi problem and their variations are discussed.
a compilation of all the JVM options for various versions of the JVM on primarily SPARC/Solaris Platform. The descriptions for each option are taken mostly verbatim from the reference documents.
not a full reference to the standard library. Some elements are listed using actual class or function declarations; other elements are listed using a shorthand to make things simpler and/or more concise.
From Jakob Nielsen, usability guru. The user's experience should be similar to all other similar applications to minimize learning curve and maximize usability.
Latest technology news; monthly journal; events, hot forum topics; top articles; viewpoints; links to papers and reports; career centre; dedicated C++ forum - some pages with hundreds of views; media centre with audio, video, netseminars to subscribe to
Mac OS X, which combines a powerful core foundation with a compelling user interface called Aqua. With advanced features and an aesthetically refined use of color, transparency, and animation.
lecture notes for the course Programming Graphical User Interfaces (PGUI). The course belongs to the curriculum of the Department of Computer Science in the University of Tampere.
Almost every application with GUI needs icons. And they better be sexy. And stylish. And consistent. And small. Here are few tips for programatically creating icons using Java 2D features
a group of international experts involved in network and system security. THC was founded in 1995 in Germany, has published over 60 software releases and technical papers and currently is among the top ten security groups worldwide.