an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction.
a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input, etc..
a BitTorrent library written in C++ for *nix. It is designed to avoid redundant copying and storing of data that other clients and libraries suffer from. Licensed under the GPL.
a component system that will provide extensibility and re-usability both inside and between applications, while being portable across platforms (and languages) and having the lowest possible overhead (both in machine resources and programming effort).
an Open Source Probabilistic Information Retrieval library, a highly adaptable toolkit to allow developers to easily add advanced indexing and search facilities to their own applications.
consists of a C++ class library for a large series of graph optimization problems, GOSH, an extension of the Tcl/Tk scripting language to graph objects, and GOBLET, a graphical user interface to the library functions.
a modern alternative to object middleware such as CORBA™ or COM/DCOM/COM+. Ice is easy to learn, yet provides a powerful network infrastructure for demanding technical applications.
a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers.
a way of representing structural information as diagrams of abstract graphs and networks. Automatic graph drawing has many important applications in software engineering, database and web design, networking, and in visual interfaces for many other domains
a library of functions for 2D graphics supporting a superset of the PostScript imaging model, designed to be integrated with graphics, artwork, and illustration programs.
a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. SOLID is designed to be used in interactive 3D graphics applications
a set of C++ genetic algorithm objects. The library includes tools for using genetic algorithms to do optimization in any C++ program using any representation and genetic operators. Part seems to be GPL (drats)
an object based C++ class library that provides the necessary infrastructure to allow tool developers and sophisticated tool users to build parallel and serial tools through technology called dynamic instrumentation.
a general purpose library and file format for storing scientific data. It arranges data into datasets (multidimensional arrays) and groups (a structure for organizing objects). With extra software support like a viewer, etc...
provides free peer-reviewed portable C++ source libraries. The emphasis is on libraries which work well with the C++ Standard Library. The libraries are intended to be widely useful, and are in regular use by thousands of programmers across a broad spectr
a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending t
an open-source C++ library which strives to make C++ easier to use as a "high-level" language, and emphasizes programmer productivity over the fastest possible code.
C++ interface for the popular GUI library GTK+. Highlights include typesafe callbacks, widgets extensible via inheritance and a comprehensive set of widgets.
open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
a high-level audio API. It can play Ogg Vorbis, MP3, FLAC, uncompressed WAV, AIFF, MOD, S3M, XM, and IT files. For audio output, Audiere supports DirectSound or WinMM in Windows, OSS on Linux and Cygwin, and SGI AL on IRIX
a simple alternative to the STL that includes multithreading and networking. `target audience' is developers of complex network daemons, robots or non-visual client/server applications of any kind.
a library of C++ classes which lets you do Lisp programming within your C++ program even without any additional preprocessing, without all those calling conventions etc. No macros have ever been used by InteLib (except those for conditional compile directives). (With a very funny licensing lol)
a multi-platform C++ GUI toolkit. It is a product of Troll Tech. It is supported on all major variants of Microsoft Windows and Unix/X Windows. (BEWARE OF THE LICENSE)
a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.