This article explores the role that Web 2.0 technologies can play in enhancing languagelearning development in a blended world. It will argue that technologies are not enough ontheir own to make a difference, but that teachers bring a particular understanding of languageand the needs of their learners to the creation of suitable activities. It will show that the use oftechnologies is also changing our understanding of the profession of language education andthat sociocultural theory can help us understand why this is occurring. Blended learning as atype of classroom activity will be explored showing how different definitions may beinterpreted in the classroom context. The types of blended activities that can be used areillustrated through three vignettes.
T. Dovramadjiev, D. Pavlova, and J. Radeva. AHFE (5), volume 263 of Lecture Notes in Networks and Systems, page 203-210. Springer, (2021)Cite this paper Dovramadjiev, T., Pavlova, D., Radeva, J. (2021). Information and Communication Technology Application in Healthcare with Computer-Aided Design of Immediate Partial Dentures. In: Kalra, J., Lightner, N.J., Taiar, R. (eds) Advances in Human Factors and Ergonomics in Healthcare and Medical Devices. AHFE 2021. Lecture Notes in Networks and Systems, vol 263. Springer, Cham. https://doi.org/10.1007/978-3-030-80744-3_26.
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661-679(August 2012)GR: R01MH089466/MH/NIMH NIH HHS/United States; GR: UA3MC11054/PHS HHS/United States; JID: 9212404; NIHMS399399; OID: NLM: NIHMS399399; OID: NLM: PMC3423960; PMCR: 2013/08/01 00:00; ppublish.