In summary, Smalltalk's specification-like coding and incremental development environment permits a unique human-human-machine dialogue. CRC Cards allow larger groups to feel this dialogue which is based on repeated episodes of decision making. Finally, members of somewhat larger production development teams can exploit the human-human-machine dialogue on a pair-wise basis. The complex communication that then takes place will support a High-Performance organization with many benefits, a few of which I have mentioned.
http://www.purl.org/stefan_ram/pub/doc_kay_oop_en http://userpage.fu-berlin.de/~ram/pub/pub_jf47ht81Ht/begriff_objektorientierte_programmierung_de Alan Kay coined the phrase Object-Oriented Programming, but this is not his fault. He has repeatedly said that to him, OOP is about encapsulation and message passing, not inheritance and ontologies of types. But like so many other Cargo Cults in Computer Programming culture, OOP and inheritance are enchained like ancient mariner and albatross
Diagrammelemente werden hier mit Tastatur und einer einfachen Grammatik beschrieben = bessere Usability gegenüber anderen Klicki-Bunti-CASE-Tools; Fehlende Elemente lassen sich schnell direkt in UMLet mit Java programmieren. Ansonsten: http://astah.change-vision.com/en/index.html (formerly known as JUDE)
Fedora open source software gives organizations a flexible service-oriented architecture for managing and delivering their digital content. At its core is a powerful digital object model that supports multiple views of each digital object and the relationships among digital objects. Digital objects can encapsulate locally-managed content or make reference to remote content. Dynamic views are possible by associating web services with objects. Digital objects exist within a repository architecture that supports a variety of management functions. All functions of Fedora, both at the object and repository level, are exposed as web services. These functions can be protected with fine-grained access control policies.
This article starts with an Introduction to object-oriented programming, then reviews the JavaScript object model, and finally demonstrates concepts of object-oriented programming in JavaScript.