While implementing a quick toy example of Crane and Sawhney's really great Monte Carlo Geometry Processing paper, the question arose about whether a quick function I grabbed from The Internet to equally distribute points on a sphere was correct or not. Since it's absolutely the crux of the method, this is an important question! This notebook performs a rather unscientific check for equal distribution of points on the surface of a sphere. It uses the first algorithm from MathWorld: Sphere Point Picking. Foll
D. Schuler. Proceedings of the Conference on Participatory Design (PDC '02) (Malmö, Sweden, June 23-25, 2002), page 434-436. Palo Alto, CA, 2000, CPSR, (2002)
J. White, A. González, F. Román, and S. Velasco. Abstract Book of the XXIII IUPAP International Conference on Statistical Physics, Genova, Italy, (9-13 July 2007)