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Ryan James Smith on Twitter: "Physically accurate black hole with volumetric accretion disk, made using @UnrealEngine . Black hole spin warps space time, causing further space warp and doppler shift of light, present in the video (Spin = 0.4). #UE4 #madewithunreal #BlackHole #gamedev https://t.co/1gYzx6yXE9" / Twitter


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  • @bshanks

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