Michael Abrash's classic Graphics Programming Black Book is a compilation of Michael's writings on assembly language and graphics programming (including from his "Graphics Programming" column in Dr. Dobb's Journal
To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guid
So you have a Rubik's Cube, and you've played with it and stared at it and taken it apart...need I go on any further? The following are two complete, fool-proof solutions to solving the cube from absolutely any legal position. Credit goes not to me, but t
The goal of the Java-Chess project is to develop an OpenSource chess application written in Java. We want to demonstrate that Java can be tuned to a point, where it is almost up to the performance of an application, that was directly compiled to native co
ORBITER is a free flight simulator that goes beyond the confines of Earth's atmosphere. Launch the Space Shuttle from Kennedy Space Center to deploy a satellite, rendezvous with the International Space Station or take the futuristic Delta-glider for a tou
XNA Game Studio Express is Microsoft’s game developer kit for homebrew and hobbyist developers and is available as a free download. (Learn more about XNA Game Studio.) Express includes a basic "starter kit" for rapid development of specific genres of ga