concept created by lone developer (Eskil Steenberg) bent on creating an entire massively multiplayer online world single-handedly, using procedural generation techniques that cause the game to build itself by starting with clever rules and exploring them
Natural Interaction will let computer tools capture and understand ideas that are today captured in pencil on scraps of paper. This capability can introduce design capture into the earliest stages of the design process and radically shorten the design cyc
Hardware accelerated 2D full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres (DirectX)