a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers. It also provides fixed and floating point mathematical functions, 3D functions, etc...
a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input, etc..
a high-level audio API. It can play Ogg Vorbis, MP3, FLAC, uncompressed WAV, AIFF, MOD, S3M, XM, and IT files. For audio output, Audiere supports DirectSound or WinMM in Windows, OSS on Linux and Cygwin, and SGI AL on IRIX
a cross platform audio library and toolset to let you easily implement the latest audio technologies into your title. FMOD now supports 13 platforms! Win32, Win64, WinCE, Linux, Linux64, Macintosh (os8/9/10/x86) PS2, PSP, PS3, Xbox, Xbox 360
modular video jockey software. The base visuals can be chosen from sources like video files or cameras. Then they can be modified by filters and mixers.
a flexible audio converter software, which is able to convert in a batch mode between a lot of audio formats. Additionally the Transcoder uses plugins to add more functions for transforming and playing audio files.
The worlds first OpenSource Realtime Editing and Effects System. Jahshaka takes advantage of the power of OpenGL and OpenML to give its users exceptional levels of performance. We currently support Linux, OsX, Irix and Windows, and Solaris is on the way!