Designed for the PlayStation 3, Sony, Toshiba and IBM's new "Cell processor" promises seemingly obscene computing capabilities for what will rapidly become a very low price.
by Jon "Hannibal" Stokes "I've been writing on CPU technology here at Ars for almost five years now, and during that time I've done my best to communicate computing concepts in as plain and accessible a manner as possible while still retaining some level
Introducing the (IBM/Sony/Toshiba) Cell Processor, "consists of a general-purpose POWERPC processor core connected to eight special-purpose DSP cores."
"Have you had the privilege of sitting on pins and needles with information that has the potential to revolutionize all genre of PC gaming" (to late see CELL)
a fast, scalable and memory-efficient allocator for multiprocessors. Hoard solves the heap contention problem caused when multiple threads call dynamic memory allocation functions like malloc() and free() (or new and delete).
a small utility for dual-CPU workstations that allows the user to finely tune how Windows balances the processing load between the two CPUs.(a more powerful version of SMP Seesaw)
a C++ compiler for Microchip (PIC) and Scenix (SX) microcontrollers. It works under MS Windows 95/98/ME/NT/2000/XP and has a built-in user interface. The compiler is based on the C2C-plus compiler extended for C++ language support.
provides a software development platform that allows developers to take advantage of a new generation of high performance processors. These new processors, including GPUs, the IBM Cell, and other multi-core processors
a low-cost, fan-less single-board computer based on Texas Instruments OMAP35x processors featuring the ARM Cortex-A8 core with all of the expandability of today's desktop machines, but without the bulk, expense, or noise.
an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It's intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments.