provides a software development platform that allows developers to take advantage of a new generation of high performance processors. These new processors, including GPUs, the IBM Cell, and other multi-core processors
"Have you had the privilege of sitting on pins and needles with information that has the potential to revolutionize all genre of PC gaming" (to late see CELL)
by Jon "Hannibal" Stokes "I've been writing on CPU technology here at Ars for almost five years now, and during that time I've done my best to communicate computing concepts in as plain and accessible a manner as possible while still retaining some level
a fast, scalable and memory-efficient allocator for multiprocessors. Hoard solves the heap contention problem caused when multiple threads call dynamic memory allocation functions like malloc() and free() (or new and delete).
a small utility for dual-CPU workstations that allows the user to finely tune how Windows balances the processing load between the two CPUs.(a more powerful version of SMP Seesaw)
a C++ compiler for Microchip (PIC) and Scenix (SX) microcontrollers. It works under MS Windows 95/98/ME/NT/2000/XP and has a built-in user interface. The compiler is based on the C2C-plus compiler extended for C++ language support.
Designed for the PlayStation 3, Sony, Toshiba and IBM's new "Cell processor" promises seemingly obscene computing capabilities for what will rapidly become a very low price.