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Does Distance Matter? Embodiment and Perception of Personalized Avatars in Relation to the Self-Observation Distance in Virtual Reality, , , , , , , и . Frontiers in Virtual Reality, (2022)Realistic Virtual Humans from Smartphone Videos., , , , и . VRST, стр. 29:1-29:11. ACM, (2020)Best paper award 🏆.Not Alone Here?! Scalability and User Experience of Embodied Ambient Crowds in Distributed Social Virtual Reality, , , , , и . IEEE Transactions on Visualization and Computer Graphics (TVCG), 25 (5): 2134-2144 (мая 2019)The Effects of Avatar and Environment Design on Embodiment, Presence, Activation, and Task Load in a Virtual Reality Exercise Application, , , и . IEEE International Symposium on Mixed and Augmented Reality (ISMAR), (2022)Affordable But Not Cheap: A Case Study of the Effects of Two 3D-Reconstruction Methods of Virtual Humans, , , , и . Frontiers in Virtual Reality, (2021)Developing a Study Design on the Effects of Different Motion Tracking Approaches on the User Embodiment in Virtual Reality, , , , и . Gesellschaft für Informatik e.V., (2020)Do I act familiar? Investigating the Similarity-Attraction Principle on Culture-specific Communicative behaviour for Social Robots, , , , и . International Conference on Intelligent Robots and Systems (IROS 2018), стр. 2033-2039. IEEE, (2018)Algorithmen erleben in VR., , , , и . INFOS, том P-336 из LNI, стр. 415-416. Gesellschaft für Informatik, Bonn, (2023)The Influence of a Social Robot's Persona on How it is Perceived and Accepted by Elderly Users, , , , и . 8th International Conference on Social Robotics (ICSR 2016), том 9979 из LNCS, стр. 681-691. Springer, (2016)Self-Avatars in Virtual Reality: A Study Protocol for Investigating the Impact of the Deliberateness of Choice and the Context-Match, , , , , , , , , и . 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), стр. 565-566. (2021)