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Adaptation and Integration of GPU-Driven Physics for a Biology Research RIS., и . SEARIS, стр. 1-7. IEEE, (2018)Record, Review, Edit, Apply: A Motion Data Pipeline for Virtual Reality Development &amp$\mathsemicolon$ Design, , и . Proceedings of the 18th International Conference on the Foundations of Digital Games, ACM, (апреля 2023)Towards EEG-based eye-tracking for interaction design in head-mounted devices., , и . ICCE-Berlin, стр. 227-232. IEEE, (2017)The Golden Bullet: A Comparative Study for Target Acquisition, Pointing and Shooting., , , , , и . VS-GAMES, стр. 1-8. IEEE, (2019)Empathy & Information: Ingredients for a Children's Game on Diabetes., и . VS-GAMES, стр. 1-2. IEEE, (2019)Special issue on self-organised construction., , и . Swarm Intelligence, 12 (2): 97-99 (2018)Self-organized middle-out abstraction of complexity, и . Awareness: Self-Awareness in Autonomic Systems, (июня 2013)Teaching bacteria how to dance, , , и . Synthetic Biology, IET, (2007)Decentralised trust-management inspired by ant pheromones, , , , , и . International Journal of Mobile Network Design and Innovation, 7 (1): 46--55 (2017)Swarm-based Computational Development, , , , , и . глава 18, Springer Verlag, (ноября 2012)