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Intelligent switch: An algorithm to provide the best third-person perspective in augmented reality

, , and . 22nd Annual Conference on Computer Animation and Social Agents (CASA 2009), Amsterdam, the Netherlands, (2009)

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Cloth Animation with Self-Collision Detection., , and . Modeling in Computer Graphics, page 179-187. Springer, (1991)User Interface for Fashion Design., , and . ICCG, volume B-9 of IFIP Transactions, page 197-204. North-Holland, (1993)Practical design and implementation of a cave system - high quality four walls cave howto., , , and . GRAPP (AS/IE), page 129-136. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2007)Gradient-weighted structural similarity for image quality assessments., , , and . ISCAS, page 2165-2168. IEEE, (2015)Gesture Interaction with Virtual Humans and Social Robots.. VISAPP (1), page IS-7. SciTePress, (2015)Guest Editors' Introduction: Virtual Reality., and . IEEE Computer Graphics and Applications, 20 (6): 24-25 (2000)Research issues in the foundations of visualization., , , , , and . IEEE Computer Graphics and Applications, 14 (2): 73-76 (1994)Interactive modeling of the human musculature., and . CA, page 167-255. IEEE Computer Society, (2001)Crowdbrush: interactive authoring of real-time crowd scenes., , and . Symposium on Computer Animation, page 243-252. The Eurographics Association, (2004)A global human walking model with real-time kinematic personification, , and . The Visual Computer, (1990)