S. Babu, M. Chetitah, и S. von Mammen. 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR), стр. 275-280. (января 2024)
D. Kutzias, и S. von Mammen. Proceedings of ICSE GAS Workshop 2024, том 8th International Workshop on Games and Software Engineering из Emerging Advanced Technologies for Game Engineering, (2024)
M. Chetitah, S. von Mammen, и F. Liarokapis. HUMAN COMPUTER INTERACTION: HCI APPLICATION DOMAINS, том 5 из HUMAN-COMPUTER INTERACTION: FOUNDATIONS, METHODS, TECHNOLOGIES AND APPLICATIONS, глава 7, CRC Press, Taylor & Francis Group, (To appear in 2024)
D. Götz, и S. von Mammen. Proceedings of the 18th International Conference on the Foundations of Digital Games, New York, NY, USA, Association for Computing Machinery, (2023)
J. von Pichowski, и S. von Mammen. том ALIFE 2023: Ghost in the Machine: Proceedings of the 2023 Artificial Life Conference из Artificial Life Conference Proceedings, стр. 102. Sapporo, Japan, MIT Press, (июля 2023)
P. Ziegler, и Sebastian von Mammen. FDG '20: Proceedings of the 15th International Conference on the Foundations of Digital Games, Bugibba, Malta, IEEE, (2020)
S. Wodarczyk, и Sebastian von Mammen. IEEE CoG '20: Proceedings of the 2nd International Conference on Games, стр. 33-40. Osaka, Japan, IEEE, (in press 2020)
S. Truman, и Sebastian von Mammen. FDG '20: Proceedings of the 15th International Conference on the Foundations of Digital Games, стр. 1--9. Bugibba, Malta, IEEE, ACM, (2020)
D. Roth, J. Lugrin, S. von Mammen, и M. Latoschik. том Avatar, Assembled – The Social and Technical Anatomy of Digital Bodies, 106 из Digital Formations, глава Controllers & Inputs: Masters of Puppets, стр. 281-290. Peter Lang, (2017)