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RubiksNet: Learnable 3D-Shift for Efficient Video Action Recognition.

, , , , , , and . ECCV (19), volume 12364 of Lecture Notes in Computer Science, page 505-521. Springer, (2020)

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RubiksNet: Learnable 3D-Shift for Efficient Video Action Recognition., , , , , , and . ECCV (19), volume 12364 of Lecture Notes in Computer Science, page 505-521. Springer, (2020)Voyager: An Open-Ended Embodied Agent with Large Language Models., , , , , , , and . CoRR, (2023)iGibson 1.0: A Simulation Environment for Interactive Tasks in Large Realistic Scenes., , , , , , , , , and 5 other author(s). IROS, page 7520-7527. IEEE, (2021)VIMA: Robot Manipulation with Multimodal Prompts., , , , , , , , , and . ICML, volume 202 of Proceedings of Machine Learning Research, page 14975-15022. PMLR, (2023)Eureka: Human-Level Reward Design via Coding Large Language Models., , , , , , , , and . CoRR, (2023)LADN: Local Adversarial Disentangling Network for Facial Makeup and De-Makeup., , , , and . ICCV, page 10480-10489. IEEE, (2019)VIMA: General Robot Manipulation with Multimodal Prompts., , , , , , , , , and . CoRR, (2022)SECANT: Self-Expert Cloning for Zero-Shot Generalization of Visual Policies., , , , , , and . ICML, volume 139 of Proceedings of Machine Learning Research, page 3088-3099. PMLR, (2021)iGibson, a Simulation Environment for Interactive Tasks in Large Realistic Scenes., , , , , , , , , and 4 other author(s). CoRR, (2020)MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge., , , , , , , , , and . NeurIPS, (2022)