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Reconstructing NBA Players., , , , and . CoRR, (2020)Neural Voxel Renderer: Learning an Accurate and Controllable Rendering Tool., and . CVPR, page 5416-5426. Computer Vision Foundation / IEEE, (2020)Sharf: Shape-conditioned Radiance Fields from a Single View., , and . ICML, volume 139 of Proceedings of Machine Learning Research, page 8948-8958. PMLR, (2021)Urban Radiance Fields., , , , , , and . CoRR, (2021)TensorFlow graphics: differentiable computer graphics in tensorflow., , , , and . SIGGRAPH Courses, page 17:1-17:272. ACM, (2021)Level-set person segmentation and tracking with multi-region appearance models and top-down shape information., , and . ICCV, page 1871-1878. IEEE Computer Society, (2011)Neural Voxel Renderer: Learning an Accurate and Controllable Rendering Tool., and . CoRR, (2019)From Points to Multi-Object 3D Reconstruction., , , and . CoRR, (2020)Differentiable Visual Computing for Inverse Problems and Machine Learning., , , , , , and . CoRR, (2023)DeLight-Net: Decomposing Reflectance Maps into Specular Materials and Natural Illumination., , , , , and . CoRR, (2016)