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Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing.

, , , and . VR, page 828-835. IEEE, (2020)

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Impostor-based Rendering Acceleration for Virtual, Augmented, and Mixed Reality., , and . VRST, page 3:1-3:10. ACM, (2021)AVASAG: A German Sign Language Translation System for Public Services (short paper)., , , , , , , , , and 9 other author(s). AT4SSL@MTSummit, page 43-48. Association for Machine Translation in the Americas, (2021)An Evaluation of Dichoptic Tonemapping in Virtual Reality Experiences, , , and . GI VR/AR Workshop, Gesellschaft für Informatik eV, (2023)A Subjective Quality Assessment of Temporally Reprojected Specular Reflections in Virtual Reality., , and . VR Workshops, page 825-826. IEEE, (2023)Towards Automated Sign Language Production: A Pipeline for Creating Inclusive Virtual Humans., , , , , , , , , and 13 other author(s). PETRA, page 260-268. ACM, (2022)Investigating Incoherent Depth Perception Features in Virtual Reality using Stereoscopic Impostor-Based Rendering, , , , , and . Proceedings of the 31st IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VR '24), IEEE, (2024)Best poster award &#127942.The Impact of Reflection Approximations on Visual Quality in Virtual Reality., , and . SAP, page 1:1-1:11. ACM, (2023)Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing., , , and . VR, page 828-835. IEEE, (2020)An evaluation of smartphone-based interaction in AR for constrained object manipulation., , , , and . VRST, page 69:1-69:2. ACM, (2018)A Subjective Quality Assessment of Temporally Reprojected Specular Reflections in Virtual Reality, , and . 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), page 825-826. (2023)