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Fictitious Play via Finite Differences for Mean Field Games with Optimal Stopping., , and . CoRR, (2023)NGUARD+: An Attention-based Game Bot Detection Framework via Player Behavior Sequences., , , , , and . ACM Trans. Knowl. Discov. Data, 14 (6): 65:1-65:24 (2020)Dual-Domain Audio Watermarking Algorithm Based on Flexible Segmentation and Adaptive Embedding., , , and . IEEE Access, (2019)Rev Gadget: A Java Deserialization Gadget Chains Discover Tool Based on Reverse Semantics and Taint Analysis., and . EIDWT, volume 193 of Lecture Notes on Data Engineering and Communications Technologies, page 229-240. Springer, (2024)SWSPH: A Massively Parallel SPH Implementation for Hundred-Billion-Particle Simulation on New Sunway Supercomputer., , , , , , and . Euro-Par, volume 14100 of Lecture Notes in Computer Science, page 564-577. Springer, (2023)Underdetermined Blind Separation by Combining Sparsity and Independence of Sources., , , , and . IEEE Access, (2017)A robust digital watermarking method for depth-image-based rendering 3D video., and . Multim. Tools Appl., 80 (10): 14915-14939 (2021)A Person Re-identification Data Augmentation Method with Adversarial Defense Effect., , , , , and . CoRR, (2021)GSLB: The Graph Structure Learning Benchmark., , , , , , , , , and 2 other author(s). CoRR, (2023)Augmenting Math Word Problems via Iterative Question Composing., , , and . CoRR, (2024)