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Socializing virtual worlds with Facebook: a prototypical implementation of an expansion pack to communicate between Facebook and OpenSimulator based virtual worlds.

, , and . MindTrek, page 158-160. ACM, (2010)

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Success Factors in a Weblog Community., and . J. Univers. Comput. Sci., 14 (4): 546-556 (2008)Hyper-G: Ein Großes Universelles Hypermediasystem und einige Spin-offs., and . Informationstechnik Tech. Inform., 35 (2): 39-46 (1993)InfoSky: A System for Visual Exploration of Very Large, Hierarchically Structured Knowledge Spaces, , , , and . Proceedings der GI Workshopwoche, Workshop der Fachgruppe Wissensmanagement, Karlsruhe, (2003)The Business Process Knowledge Framework., , and . ICEIS (3), page 517-520. (2007)Quantitative Evaluation of University Lecturing., and . ICL (2), volume 716 of Advances in Intelligent Systems and Computing, page 116-121. Springer, (2017)InfoSky: Eine neue Technologie zur Erforschung großer, hierarchischer Wissensräume, , , , , , , , and . (2002)Report on dangers and opportunities posed by large search engines, particularly Google, , , , , and . Austrian Federal Ministry of Transport, Innvoation and Technology, Graz, (2007)Spezielle Eigenschaften großer Hypermedia-Systeme.. Hypertext/Hypermedia, volume 276 of Informatik-Fachberichte, page 164-173. Springer, (1991)Visualizing the Internet: putting the user in the driver's seat (panel session)., , , , , and . SIGGRAPH, page 492-494. ACM, (1995)Peer Assessment System for Modern Learning Settings: Towards a Flexible E-Assessment System., , and . Int. J. Emerg. Technol. Learn., 5 (SI2): 5-11 (2010)