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"We're so much more than the in-game clan": Gaming Experiences and Group Management in Multi-Space Online Communities.

, , , , , , , and . Proc. ACM Hum. Comput. Interact., 6 (CSCW2): 1-29 (2022)

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Tensions in Enacting a Design Philosophy in UX Practice., , , and . Conference on Designing Interactive Systems, page 2107-2118. ACM, (2020)Infrastructure vs. Community: Co-spaces Confront Digital Nomads' Paradoxical Needs., , and . CHI Extended Abstracts, ACM, (2019)Navigating Complexity: Implementing a "Buckets and Lenses" Approach to Cultivate Adaptive Thinkers in HCI., and . EduCHI, page 8:1-8:5. ACM, (2024)The Proper Care and Feeding of Hackerspaces: Care Ethics and Cultures of Making., , and . CHI, page 629-638. ACM, (2015)Meaning Reconstruction as an Approach to Analyze Critical Dimensions of HCI Research., , and . CHI Extended Abstracts, page 328-340. ACM, (2016)Understanding Social Roles in an Online Community of Volatile Practice: A Study of User Experience Practitioners on Reddit., , , and . ACM Trans. Soc. Comput., 1 (4): 17:1-17:22 (2018)Autono-preneurial Agents in the Community: Developing a Socially Aware API for Autonomous Entrepreneurial Lawn Mowers., , and . GROUP (Companion), page 69-82. ACM, (2020)Flow of Competence in UX Design Practice., , and . CHI, page 3285-3294. ACM, (2015)Involving Syrian Refugees in Design Research: Lessons Learnt from the Field., , , , , , , , and . Conference on Designing Interactive Systems, page 1583-1594. ACM, (2019)Designing for Everyday Care in Communities., , , , , , and . Conference on Designing Interactive Systems (Companion Volume), page 391-394. ACM, (2018)