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Advances in tangible interaction and ubiquitous virtual reality, , , , , , , , , и 1 other автор(ы). Pervasive Computing, IEEE, 7 (2): 90--96 (2008)Preferred Interaction, Don't Leave Home without It!, , и . iiWAS, том 214 из books@ocg.at, стр. 279-288. Austrian Computer Society, (2006)VRInstrument - Das virtuelle Piano., , , , и . GI Jahrestagung (2), том 157 из Schriftenreihe der Österreichischen Computer-Gesellschaft, стр. 1213-1216. Konstanz UVK-Verl.-Ges., (2001)Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games, , , , , и . Evaluating User Experience in Games, глава 13, Springer, in press.(марта 2010)Emerging technologies of augmented reality - interfaces and design., , и . Idea Group Publishing, (2007)Image Based Shadowing in Real-Time Augmented Reality., , и . Int. J. Virtual Real., 5 (3): 1-7 (2006)Mixed Reality. From Rendering to Gaming with Pets., и . Int. J. Virtual Real., (2006)Interactive Tables: Requirements, Design Recommendations, and Implementation, и . Ubiquitous Computing: Design, Implementation, and Usability, IGI Publishing, (2008)A VR based safety training system in a petroleum refinery, , , и . Eurographics'99, 20th Annual Conference of the European Association for Computer Graphics, (1999)Real-time painterly rendering for MR applications, и . GRAPHITE '04: Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia, стр. 30--38. New York, NY, USA, ACM, (2004)event-place: Singapore.