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%0 Book Section
%1 reference/ecgg/Yee-KingD19
%A Yee-King, Matthew
%A Dall'Avanzi, Igor
%B Encyclopedia of Computer Graphics and Games
%D 2019
%E Lee, Newton
%I Springer
%K dblp
%T Procedural Audio in Video Games.
%U http://dblp.uni-trier.de/db/reference/ecgg/1.html#Yee-KingD19
@incollection{reference/ecgg/Yee-KingD19,
added-at = {2019-04-15T00:00:00.000+0200},
author = {Yee-King, Matthew and Dall'Avanzi, Igor},
biburl = {https://www.bibsonomy.org/bibtex/2aa28bf246dbf8ac22267f3faefa2d64e/dblp},
booktitle = {Encyclopedia of Computer Graphics and Games},
crossref = {reference/ecgg/2019},
editor = {Lee, Newton},
ee = {https://doi.org/10.1007/978-3-319-08234-9_271-1},
interhash = {44fe35bcb21407c18ef0478234e570aa},
intrahash = {aa28bf246dbf8ac22267f3faefa2d64e},
keywords = {dblp},
note = {Living reference work, snapshot April 2019},
publisher = {Springer},
timestamp = {2024-04-09T07:38:05.000+0200},
title = {Procedural Audio in Video Games.},
url = {http://dblp.uni-trier.de/db/reference/ecgg/1.html#Yee-KingD19},
year = 2019
}