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Designing a Decompositional Rule Extraction Algorithm for Neural Networks., , и . ISNN (1), том 3971 из Lecture Notes in Computer Science, стр. 1305-1311. Springer, (2006)Where Academics Meet the Real World: Difficulties Encountered When Conducting a Project for Designing a Game-Based Learning in a Company., и . Edutainment, том 5670 из Lecture Notes in Computer Science, стр. 176-183. Springer, (2009)Exploring Children's Perceptions of the Robots., , , и . Edutainment, том 5670 из Lecture Notes in Computer Science, стр. 512-517. Springer, (2009)Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations., , , и . Edutainment, том 5670 из Lecture Notes in Computer Science, стр. 175. Springer, (2009)Providing Students Hints and Detecting Mistakes Made by Students in a Virtual Experiment Environment., , , и . IEEE Trans. Educ., 51 (1): 61-68 (2008)Categorizing learning analytics models according to their goals and identifying their relevant components: A review of the learning analytics literature from 2011 to 2019., , и . Comput. Educ. Artif. Intell., (2021)Visualizing Benefits: Evaluating Healthcare Information System Using IS-Impact Model., , , , и . IEEE Access, (2020)National Program for e-Learning in Taiwan., , и . J. Educ. Technol. Soc., 12 (1): 5-17 (2009)Multiplayer Online Role Playing Game for Teaching Youth Finance in Canada., и . Int. J. Online Pedagog. Course Des., 2 (2): 44-59 (2012)Collaborative Creation Of Authentic Examples With Location For U-Learning., , , , , и . e-Learning, стр. 16-20. IADIS, (2008)