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rNdN: Fast Query Compilation for NVIDIA GPUs., , and . ACM Trans. Archit. Code Optim., 20 (3): 41:1-41:25 (September 2023)Middleware benchmarking: approaches, results, experiences., , , , , , , , , and 1 other author(s). Concurr. Comput. Pract. Exp., 17 (15): 1799-1805 (2005)Measuring risk in stealth games., , and . FDG, Society for the Advancement of the Science of Digital Games, (2014)The workshop on compiler-driven performance., , , and . CASCON, page 312-315. IBM / ACM, (2016)9th Workshop on Compiler-Driven Performance., , , , and . CASCON, page 412-413. ACM, (2010)Subject and Subjectivity: A Conversational Game Using Possible Worlds., , and . ICIDS, volume 10690 of Lecture Notes in Computer Science, page 332-335. Springer, (2017)Comparing interest management algorithms for massively multiplayer games., , and . NETGAMES, page 6. ACM, (2006)Language and Architecture Independent Software Thread-Level Speculation., and . LCPC, volume 7760 of Lecture Notes in Computer Science, page 270-272. Springer, (2012)Software Thread Level Speculation for the Java Language and Virtual Machine Environment., and . LCPC, volume 4339 of Lecture Notes in Computer Science, page 304-318. Springer, (2005)Measuring the dynamic behaviour of AspectJ programs., , , , , and . OOPSLA, page 150-169. ACM, (2004)